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Last updated
Last updated
A UXML class describing the GUI.
This is the camera prefab which is created upon start and is rendering the rendertexture used for the section.
Simple example scene.
UI sprites are stored here, the checker board used behind the preview (created by me with paint.net) is stored here, which represents transparency in preview.
Currently one stylesheet is stored in this folder describing the necessary GUI styles.
This is the default location where captures are saved.